Tolerance also decreases while the pack is not settled and is travelling. Tolerance is generally lower when when the active difficulty is set higher. This is dynamic and will rise or decrease over the course of the game. The arrow in the affinity bar represents tolerance. High affinity enables the player to go on excursions for longer periods of time without having to worry about pups' safety, while prolonging time spent elsewhere at low affinity increases the odds of pups leaving the safety of available shelter. The player will wake once affinity is below tolerance. If the player sleeps while away from the pups, the accelerated time will cause affinity to drop much faster. It decreases if negative interactions are used, such as growling or other aggressive emotes, as well as declining slowly over time while away from their den or rendezvous site. Affinity is gained through positive interaction with the pups, feeding them, and spending time at the den or rendezvous site. The player's mate will reject the player if affinity reaches 0% during the trial-mate period.ĭuring the Slough Creek episode, affinity is utilised throughout the game and reflects pups' obedience to some extent.
#What does affinity mean trial
If the player chooses to reject a trial dispersal, they must repeat the second quest to find and court another wolf until they are satisfied with their new mate. They may spend time hunting and exploring together in this location with no further objectives beyond survival, or they can go to the star marked on the map and compass to migrate to the next episode. If the player accepts a trial dispersal, the player may name their new partner, and the pair will become mates for life. When the bar is full, the trial dispersal will accept the player as their potential companion. It is especially useful during the trial phase in that it displays progress towards completing the objective. Low affinity below the marked (arrow) thresholdĮpisode 1 (Modern) Main article: Amethyst Mountain/Quests#Anniversary Editionĭuring the Amethyst Mountain episode, affinity represents the mate's bond with the player.